The Creation of Alemdas

Year 0: The world as we will come to know it is created by the gods, Oxona and Haddall. They piece the world together side by side, creating mortals in their likeness. Their newest creations thrive alongside their others. They seem pleased with their work when it's all said and done, the two gods back out, leaving the world to do so as it pleases.

Year 3: While the pair of gods had agreed to leave the world as it was, Oxona soon grows bored watching from her place among the stars, thus creating the goddess Koulla, bringing the first tastes of chaos down upon the world. The new world soon descends into a place of madness, the lone goddess seeing the creations of her mother as a playground for herself. Oxona does nothing to stop this.

Year 4: The god of chaos creates her monster, a quartet of elemental beings solely created to wreck havoc among the world. She holds no type of remorse for what she has released among the masses. People attest to hearing her laugh ring out as she watches her own children tear their way through the cities and towns.

Year 6: In the aftermath of Koulla, Oxona soon created the god, Koesis. The creation of the god brings death upon the world, as well as giving mortals a sense of what to live for in their chaotic world, striving to do all that they can before they meet their death. The creation of Koesis also brings on the prospect of the Afterlife, giving a home to all the lost souls created in the destruction brought down by Koulla.

Year 7: The goddess Dyrene soon follows after. Mortals soon find that their anger is unquenchable, war breaking out among the masses. Never before have they felt such anger and rage. The three Spawns of Oxona watch from their place among the stars, finding nothing wrong with what they have done.

Year 8: Loeyar is created next, the one Spawn of Oxona that isn't total chaos morphed into a humanoid form. The creation of Loeyar gives humans a chance to survive far longer than they had been, putting luck on their side. Though, they are still much like their siblings, finding nothing wrong with what they have been doing.

Early Year 10: Haddall soon returns from his own place among the stars, realizing what all his counterpart and her "children" have been doing. In the absence of Haddall, the world has become a dog eat dog type world, no peace to be found among the frenzied masses. It is hard to believe what his beloved mortals have turned to, fending for their lives in the way that they do. Haddall soon sets about fixing the mess he has left.

Mid Year 10: The goddess Reis is created. The first in attempts to steer the world away from the path it is currently going on.

Year 11: A goddess by the name of Lamb is created in hopes of counteracting the pair that is Koesis and Dyrene. She is life herself. Peace, a feeling mortals have never found before soon washes over the lot of them. They find themselves willing to lay their weapons down, seeing eye to eye for once in their lives. It's a hard job, keeping them all in check, but someone has to do so.

Year 12: Not happy with the interference of these two new gods, Koulla's rage seems to come unhinged. This world was hers and hers alone! If she couldn't have it that way, than no one could. Her monsters soon tear through the land, destroying all that they can. There doesn't seem to be anything capable of stopping her rage. Prayer and worship does nothing. She's set on watching it all burn.

Early Year 13: Haddall, not wanting to give up on putting a stop to what is becoming of his creation, continues to create new gods. This brings about the creation of Judal, a trickster god.

Late Year 15 : After two years of absolute madness, things go...Quiet. The chaos of the world seems to die down some, not quite as chaotic as it once had been. Koulla's monsters have completely disappeared, finding their resting spots all throughout Alemdas. No one knows what has caused the goddess to lose some of her interest, but whatever it is is the saving grace of human life as they know it.